Interior of a large LED dome venue with a crowd seated beneath a full-field immersive image filling the curved ceiling
Photograph · Stephen Leonardi
Experiential Events & Atmosphere··7 min read

Cosm's Shared Reality Domes Arrived in 2023 and Changed What a Crowd Could Feel

Kani Sedighi on how Cosm's Shared Reality domes redefined immersive events in 2023, and what it means for the future of experiential atmosphere.

There's a specific quality of silence that happens just before a crowd of strangers collectively forgets where they are. I felt it in August 2023 at Cosm's Los Angeles venue in Grandview, the moment the dome sealed overhead and the image filled every edge of peripheral vision. The person to my left, someone I'd never met, made a sound that wasn't quite a word. That was the whole point.

Cosm opened its first permanent Shared Reality dome venue that year in Los Angeles, followed closely by a Dallas location, and the experiential events industry spent the rest of 2023 trying to figure out what to make of it. My position is clear: this was the most structurally significant development in live atmosphere design since Superblue opened in Miami in 2021. Not because the technology was new, but because of where Cosm placed it, who they sold it to, and what it revealed about the ceiling audiences have been quietly bumping against for years.

What Cosm Actually Built, and Why the Distinction Matters

Cosm describes its product as Shared Reality, a term that sounds like marketing until you're inside one. The venues seat roughly 700 people beneath a fully immersive LED dome that curves unbroken from floor to apex. The resolution runs at approximately 72 million pixels per frame. That number is less interesting than what it does to your body: there is no frame, no black border, no screen edge telling your brain it's watching something. You're not watching. You're inside.

The distinction from a planetarium or a standard dome cinema is real and worth naming precisely. Traditional dome projection uses a fish-eye optical system that produces visible distortion at the edges. Cosm's system uses a proprietary tiled LED surface with custom optics per tile, calibrated across the full curve so that image geometry holds at every viewing angle. When the content shows the surface of Jupiter, the limb of the planet doesn't warp as your eye moves toward it. That continuity is what tricks the vestibular system. It's also what made people reach for strangers' arms.

The Los Angeles venue also included what Cosm called The Lodge, a food and beverage hospitality space that wrapped the base of the dome. They were selling a night out, not a cultural institution visit. That choice, arguably more than the technology itself, is what separated Cosm from every immersive art venue that came before it. They wanted you to have a drink first. They wanted the transition to feel earned.

The Atmosphere Economics Behind the Dome

The experiential events sector had been growing steadily through 2022 and 2023 even as other entertainment categories contracted. Pew Research data from that period showed that younger adults were consistently prioritizing spending on experience over objects, a shift that had been predicted for years but was now showing up clearly in venue revenue numbers. What was harder to track was the quality gap: most "experiential" events were simply concerts with better lighting rigs, or art installations that Instagram had already flattened.

Cosm's business model addressed that gap structurally. The company reported in Sportico that it had secured content licensing deals with major sports leagues including the NFL, NBA, and college football conferences, meaning the dome wasn't solely an art venue. It was a place to watch a game where the field occupied your entire visual field. Ticket prices for sports events inside the dome ran between $65 and $150 per person, positioning Cosm somewhere between a premium seat at a venue and a restaurant dinner, which is exactly the price bracket where experiential hospitality has always struggled to justify itself.

And here's the thing... that pricing question is still genuinely unresolved. The dome works for passive, spectatorial content. You sit, the image surrounds you, your nervous system responds. Whether it scales to more participatory, social event formats, the kind of work that independent curators and experience designers actually want to make, is a much harder question. I've seen this pattern before: transformative infrastructure arrives, and then it gets used conservatively for years because the early revenue model demands predictability.

What the Opening Revealed About Collective Presence

The thing I keep returning to from that August visit is the way the dome changed my relationship to the people around me. At most live events, the crowd is incidental. You're aware of them. Sometimes they're annoying. Occasionally they give the event its energy, but mostly you're managing proximity to strangers. Inside the Cosm dome, something shifted. Because the image filled everyone's vision simultaneously and identically, there was a strange leveling. Nobody had a better seat. Nobody was craning. The shared experience was genuinely shared, not in a marketing sense but in a perceptual one.

This connects to research that the experience design field has been circling for a while. A 2011 study published in Science by Shteynberg and colleagues found that people rate experiences as more intense and pleasurable when they believe others are having the same experience simultaneously, even when there's no direct interaction. The dome operationalizes that effect at scale. Seven hundred people, the same image, the same vestibular confusion, the same involuntary intake of breath. That's not a coincidence. That's design.

I'm not 100% sure this works for everyone, but honestly, my friend Darya, who runs a boutique retreat company and has extremely calibrated feelings about when group experience tips into coercion, came to the dome a week after I did. She texted me at 11pm: "I held a stranger's hand during the ocean sequence and I'm not even embarrassed." That's the effect. It doesn't always read that way in a brochure.

Kani Sedighi on how Cosm's Shared Reality domes redefined immersive events in 2023, and what it means for the future of experiential atmosphere.

For context on where this fits historically, the arc runs from how Superblue Miami redefined experiential events in 2021 through to what Cosm achieved in 2023. The difference is scale of access and the explicit hospitality wrapper. Superblue was a cultural pilgrimage. Cosm is trying to be a Tuesday night.

What Curators and Designers Should Take From This

The instinct in the experience design field, when new infrastructure like this appears, is to immediately wonder how to put art inside it. That's usually the right instinct. But Cosm's 2023 launch revealed something slightly more uncomfortable: the infrastructure is so powerful that weak content is exposed immediately. There's nowhere to hide at 72 million pixels with no frame. A mediocre immersive projection that might pass at a pop-up with lower resolution becomes physically uncomfortable inside the dome. The eye has too much information. The brain starts looking for the seam, the editorial choice, the intentional moment, and if it can't find one, it gets restless.

This is an argument for slower, more considered commissioning, not faster deployment. The venues that will do interesting work inside Cosm's infrastructure will be the ones who treat the dome's perceptual specificity as a constraint rather than a canvas. Sound design in particular is underestimated here. The dome's audio system runs spatial sound through a custom speaker array, and in my experience, the sound cues are what actually trigger the body's decision to believe the image. Get the audio wrong and the visual presence collapses. Get it right and the room disappears.

The broader implications for the field are real. teamLab, which reopened its Borderless exhibition in Tokyo in 2024, has been working in this register for years, and how teamLab's Borderless reopening reshaped experiential events is a useful counterpoint: that project is about dissolving the boundary between viewer and artwork through movement and interaction. Cosm works differently, through stillness and total visual field occupation. Both approaches are legitimate. They're also pointing at different futures for what a crowd can be asked to feel.

  • Commission sound before image. Let the acoustic design lead the spatial logic.
  • Resist the urge to fill every second. The dome's silence is as legible as its content.
  • Build content at the actual output resolution from the start. Upscaling to 72 million pixels is not a production strategy.

The common misconception I hear from clients is that immersive infrastructure does the emotional work for you. It doesn't. The Sphere in Las Vegas, which opened in late 2023, made the same promise at even greater scale, and the results were uneven depending entirely on what was staged inside it. As I wrote about when covering how Sphere Las Vegas redefined experiential events, the building is only as good as the decision-making it contains. Cosm is the same. The dome is a condition, not a guarantee.

If you're curating or designing an event in a Cosm venue, or anything adjacent to full-field immersive infrastructure, spend time in the space before you brief your creative team. Sit in multiple positions. Watch how the image changes as the content shifts in pace. Note the exact moment your body stops knowing it's inside a building. That moment is your brief. Everything you design should be working toward it, and every choice that ignores it will be visible to seven hundred people at once.

The last thing I saw before the dome cycled back to ambient mode that night in August was a single light source, something meant to read as a distant star, holding perfectly still at the top of the curve while the surrounding field breathed slowly around it. The people next to me were quiet. The stillness was the point.

Kanona Projects is for curious minds who believe a gathering can be more than a social obligation. The people who show up wanting to feel something different - and leave carrying a memory they did not expect.

Sources

About the author
Kani Sedighi
experiential event curator and creative director

Kanona Projects is for curious minds who believe a gathering can be more than a social obligation. The people who show up wanting to feel something different - and leave carrying a memory they did not expect.

Frequently asked questions

What is Cosm's Shared Reality dome and how is it different from a planetarium?

Cosm uses a tiled LED surface rather than optical fish-eye projection, which means the image holds accurate geometry across the full dome curve with no visible distortion at the edges. The result is that your peripheral vision receives the same image quality as your central vision, which is what triggers the body's sense of actually being inside the environment rather than watching it.

Where did Cosm open its first venues in 2023?

Cosm opened its first two permanent Shared Reality dome venues in 2023, one in Los Angeles in the Grandview development and a second in Dallas. Both included hospitality and food-and-beverage spaces alongside the dome experience itself.

How much do Cosm dome event tickets cost?

Pricing varied by event type in 2023, with sports broadcasts running roughly $65 to $150 per person. The range positions Cosm between a premium live event ticket and a high-end restaurant experience, which is deliberate given the hospitality model built into the venues.